Block Zero
About Block Zero
Block Zero places you in the role of a mutant navigating an open, stylized city divided into residential, quarantine, and corporate zones. Explore rooftops and walls using parkour-inspired movement including wall running, gliding, and mid-air dashes. Missions range from clearing infected enemies to destroying nests, while absorbing weakened foes to heal and even disguise yourself adds a strategic layer to combat. Between missions, challenge yourself with timed rooftop runs and combat arenas that test agility and reflexes. The city’s seamless design lets you move freely without loading screens, and various mutations and forms offer customization options. Whether using keyboard and mouse or touch controls, you’ll experience a fluid mix of action, exploration, and stealth in a low-poly urban setting.
How to Play
1. Press "Play". You start on a rooftop above a crowd of infected — jump down into them. The first mission teaches every move on the way: fighting with borrowed mauls, absorbing, throwing a car, running up a wall and gliding.
2. Move with WASD or the arrow keys (on a touch screen — the stick on the left half of the screen). Hold Shift or push the stick to the edge to sprint.
3. Sprint into a wall to run up it. Tap Space for a short jump, hold it for a high one; hold it in the air to glide. Ctrl (or the Dash button in the air) dashes forward.
4. Left click (the Attack button) strikes with claws — tap three times for a combo. The camera turns with the mouse after a click on the game; without mouse capture drag with the right button (on a touch screen — drag on the right half).
5. A weakened enemy gets a marker: press E (the context button) to absorb it.
6. Q (the Echo button) highlights mission targets through walls. Esc or the pause button in the top-left corner pauses the game.
7. Terminals give missions: walk up to one and press E. The arrow at the screen edge points to the goal.
8. Hold the attack button for a maul smash (after mission 4); F (the Harpoon button) hooks and pulls enemies in (after mission 7); Tab (the Form button) switches arm forms.
9. E next to a car lifts it; E or attack throws it — the best answer to drones, turrets and the helicopter.
10. Yellow pillars start medal challenges outside missions and alerts: press E (the context button) next to one. R (the circle-arrow button) restarts a challenge at once; the "Daily challenge" card in the menu takes you straight to today's one.
11. The "Achievements" button in the menu lists all 10 achievements: each with its icon, name, what to do to unlock it and your progress.
Popular Games
Discover more games to play next.